Snake Game using python

import turtle
import random
import time
delay = 6
score = 0
bodies = []
s = turtle.Screen()
s.title('Snake game')
s.bgcolor("#758551")
s.setup(width=600,height = 600)
head = turtle.Turtle()
head.speed(10)
head.shape("square")
head.color("black")
head.fillcolor("#856ff8")
head.penup()
head.goto(0,0)
head.direction = "stop"
food = turtle.Turtle()
food.speed(0)
food.shape("circle")
food.color("white")
food.fillcolor("#a88332")
food.penup()
food.ht()
food.goto(0,200)
food.st()
sb = turtle.Turtle()
sb.shape("square")
sb.fillcolor("black")
sb.penup()
sb.ht()
sb.goto(-250,-250)
sb.write("press any key to play",font=("courier",40, "normal"))
def moveup():
if head.direction != "down":
head.direction = "up"
def movedown():
if head.direction != "up":
head.direction = "down"
def moveright():
if head.direction != "left":
head.direction = "right"
def moveleft():
if head.direction != "right":
head.direction = "left"
def movestop():
head.direction = "stop"
def move():
if head.direction == "up":
y = head.ycor()
head.sety(y + 20)
if head.direction == "down":
y=head.ycor()
head.sety(y-20)
if head.direction == "left":
x=head.xcor()
head.setx(x-20)
if head.direction == "right":
x=head.xcor()
head.setx(x+20)
s.listen()
s.onkey(moveup,"Up")
s.onkey(movedown,"Down")
s.onkey(moveleft,"Left")
s.onkey(moveright,"Right")
s.onkey(movestop,"space")
while True:
s.update()
if head.xcor()>290:
head.setx(-290)
if head.xcor()<-290:
head.setx(290)
if head.ycor()>290:
head.sety(-290)
if head.ycor()<-290:
head.sety(290)

if head.distance(food)<20:
x = random.randint(-290,290)
y = random.randint(-290, 290)
food.goto(x,y)
body = turtle.Turtle()
body.speed(0)
body.penup()
body.shape("square")
body.color("black")
body.fillcolor("black")
bodies.append(body)
score += 1
sb.clear()
sb.write("Score : "+ str(score),font=("courier",40, "normal"))
for index in range(len(bodies)-1,0,-1):
x=bodies[index-1].xcor()
y = bodies[index-1].ycor()
bodies[index].goto(x,y)
if len(bodies)>0:
x=head.xcor()
y=head.ycor()
bodies[0].goto(x,y)
move()
for body in bodies:
if body.distance(head)<10:
time.sleep(1)
head.goto(0,0)
head.direction = "stop"
for body in bodies:
body.ht()
bodies.clear()
score = 0
sb.clear()
sb.write("Score : ()",font=("courier",40, "normal"))
s.mainloop()

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Sairam Penjarla

Sairam Penjarla

Looking for my next opportunity to make change in a BIG way